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#NASDAQ:EA

Electronic Arts Ends FY25 Strong, Eyes Growth in FY26 with Battlefield and New Titles

Electronic Arts (EA) reported FY25 revenue of $7.46 billion and net income of $1.12 billion, with Q4 revenue reaching $1.90 billion and net income of $254 million. FY25 net bookings totaled $7.36 billion, led by record performances from EA SPORTS titles, especially FC and College Football, and the successful launch of Split Fiction, which sold nearly 4 million units. Live services remained strong, accounting for over 70% of revenue, though slightly down year-over-year.

EA repurchased 17.6 million shares for $2.5 billion during the year and declared a $0.19 per share dividend payable June 18, 2025. The company ended FY25 with $2.1 billion in cash.

Looking to FY26, EA projects net bookings between $7.6 and $8.0 billion and revenue of $7.1 to $7.5 billion, supported by upcoming launches like Battlefield and skate.. Q1 FY26 guidance includes net bookings of $1.175–1.275 billion and EPS of $0.49–$0.66. EA plans to return at least 80% of free cash flow to shareholders via buybacks and dividends through FY27.
EA SPORTS FC Mobile to Stream Live MLS Matches via Apple TV Partnership

Electronic Arts (NASDAQ: EA) has announced a groundbreaking partnership with Major League Soccer (MLS) and Apple TV that will bring four live MLS match broadcasts to players of EA SPORTS FC™ Mobile. Starting May 10, fans can watch the LA Galaxy vs. New York Red Bulls match directly in-game through the new FCM TV portal, powered by a simulcast of MLS Season Pass on Apple TV.

This marks the first time EA SPORTS will stream live sports inside a mobile game. Players can also interact with the Football Centre hub for in-game content, challenges, and rewards tied to the matches. Additional live games include Atlanta United FC vs. Philadelphia Union on May 17, with two more matches scheduled for September.

Users who watch the games in EA SPORTS FC Mobile will earn in-game currency and receive a free 1-month MLS Season Pass trial. This initiative aims to engage digital-native audiences and deepen global fan connections.

EA continues to evolve FC Mobile into an immersive football platform, blending gaming with real-time sports viewing experiences.
EA and Lucasfilm Games Reveal Star Wars Zero Company, a Turn-Based Tactics Game Set During the Clone Wars

Electronic Arts and Lucasfilm Games have officially announced Star Wars Zero Company, a new single-player turn-based tactics game set in the final days of the Clone Wars. Developed by Bit Reactor in collaboration with Respawn Entertainment, the game was unveiled at Star Wars Celebration Japan and is scheduled for release in 2026 on PC, PlayStation 5, and Xbox Series X|S.

Players will take on the role of Hawks, a former Republic officer leading a diverse squad of elite operatives in a tactical campaign against a growing galactic threat. The story-driven game will feature customizable characters, including Clone Troopers, Jedi, astromechs, and more, each offering unique abilities and synergy in battle.

Zero Company will allow players to manage a base of operations, gather intelligence, and make consequential decisions that shape the course of their missions. The title promises a rich Star Wars narrative experience with strategic depth and cinematic presentation.

“This is the kind of immersive, choice-driven tactics game we’ve always wanted to create for Star Wars fans,” said Greg Foertsch, CEO of Bit Reactor.

Fans can watch the official trailer and wishlist the game now. For ongoing updates, follow EA Star Wars on social media.
Electronic Arts Inc. (NASDAQ: EA) will release its financial results for the fiscal quarter and fiscal year ended March 31, 2025 after the close of market on Tuesday, May 6, 2025. In conjunction with this release, EA will host a conference call to review its financial results for the fiscal quarter and fiscal year, discuss its outlook for the future and may disclose other material developments affecting its business and/or financial performance. Listeners may access the conference call live via a dial-in number or audio webcast.

Tuesday, May 6, 2025
2:00 pm Pacific Time (5:00 pm Eastern Time)
Lowe's Enters EA SPORTS Games With In-Game Branding and Nationwide Fan Experience

Lowe's is making its debut in EA SPORTS titles—including EA SPORTS FC™, Madden NFL, and College Football 26—through a new partnership featuring in-game branding and MyLowe's Rewards integration. The retailer will also launch a real-life "On the Road" Madden NFL gaming experience across the U.S. This move marks a significant expansion of Lowe's sports marketing strategy, aiming to engage younger, digital-savvy audiences and grow brand loyalty through immersive fan engagement.
EA Announces *F1® 25* Launch: A New Era of Racing Gameplay Begins May 30

On March 26, 2025, Electronic Arts (NASDAQ: EA) unveiled *F1® 25*, the next installment in its officially licensed Formula One video game series. Launching on May 30 for PlayStation®5, Xbox Series X|S, and PC, the game introduces significant new features including a revamped “Braking Point” story mode, a major overhaul of the popular “My Team” mode, and enhanced realism through AI-powered gameplay and LIDAR-based track upgrades.

Seven-time world champion Lewis Hamilton will feature as the cover star of the *F1® 25 Iconic Edition*, which also includes early access and exclusive in-game content. The edition will also feature post-launch chapters inspired by the upcoming *F1* film from Apple Original Films.

As the 2025 Formula One season brings one of the largest driver line-up changes in years, including Hamilton’s move to Ferrari, *F1® 25* allows fans to reimagine and relive the drama with improved narrative modes and immersive multiplayer.

Pre-order bonuses include 2025 liveries for *F1® 24*, PitCoin, and access to F1® TV PRO in the U.S. for a limited time. More feature details are expected in EA’s upcoming Deep Dive series.
Electronic Arts Inc. (EA) announced strong third-quarter 2024 financial results and plans for a $1 billion accelerated stock repurchase. This repurchase is part of a broader $5 billion stock buyback authorization, reflecting the company's confidence in its long-term growth strategy. For the quarter ended December 31, 2024, EA reported net bookings of $2.215 billion and net revenue of $1.883 billion. The company’s operating cash flow reached $1.176 billion for the quarter, with $2.110 billion for the trailing twelve months.

The EA SPORTS FC 25 Team of the Year event drove significant engagement, and the launch of the EA SPORTS FC 25 gameplay update exceeded expectations, re-engaging over two million Ultimate Team players. The Global Football franchise has grown by more than 70% in net bookings over the last five fiscal years, positioning it as one of the world’s largest sports entertainment properties. EA SPORTS FC Mobile also saw a year-over-year increase in players and engagement.

The company’s American Football franchise is expected to surpass $1 billion in net bookings for fiscal year 2025, with double-digit growth in weekly active users. Additionally, EA introduced Battlefield Labs, a new initiative allowing players to drive innovation and testing ahead of the franchise's expected fiscal year 2026 release.

EA also repurchased 2.4 million shares for $375 million during the quarter, bringing the total repurchased shares over the trailing twelve months to 10.1 million for $1.450 billion. The company declared a quarterly cash dividend of $0.19 per share, payable on March 19, 2025, to stockholders of record as of February 26, 2025.
Electronic Arts announced preliminary results for the third quarter of fiscal year 2025 and revised its fiscal year outlook due to underperformance in key franchises.

EA initially expected mid-single-digit growth in live services net bookings for fiscal year 2025. However, the company now anticipates a mid-single-digit decline, driven by a slowdown in its Global Football franchise, which had previously experienced consecutive years of double-digit growth. Dragon Age also underperformed, with only 1.5 million players during the quarter, nearly 50% below expectations.

For Q3 FY25, EA estimates net bookings of approximately $2.215 billion, GAAP net revenue of approximately $1.883 billion, and GAAP diluted earnings per share of $1.11. For FY25, EA expects net bookings between $7 billion and $7.15 billion.

Andrew Wilson, CEO, acknowledged the challenges with underperforming franchises but expressed confidence in EA’s long-term strategy, anticipating a return to growth in FY26. Stuart Canfield, CFO, emphasized a focus on balancing future investments with operational discipline, expecting growth through the launch of major franchises in FY26.

EA will release full Q3 FY25 results on February 4, 2025, followed by a conference call at 2:00 PM PT. Access details for the webcast and replay are available at EA's investor relations website.

EA’s statements include forward-looking projections based on current information, which may differ from actual results. Risks and uncertainties are outlined in EA’s recent SEC filings, including its Form 10-Q and 10-K.

Electronic Arts is a leading developer and publisher of digital interactive entertainment, with a portfolio that includes popular franchises like EA SPORTS FC, Battlefield, Apex Legends, and The Sims. In fiscal year 2024, EA reported approximately $7.6 billion in GAAP net revenue.